Strategies to develop students' attitudes towards the problem, motivation, and overall mindfulness:
Group discussion will motivate students to discover the reasons for exploration. Using real-life examples, students will gain a better understanding of new world discovery and the steps taken for success. The computer will only enhance their knowledge and technology background.
Activities While Using the Computer
Students will work at the computer groups
Researcher (2) - Student will be at the computer to search through engines for details to have in the project. (1 - charters. 2 - reasons for exploration) Scribe - Student will type the final copy of written description of charters and reasons for exploration. Designer - Student will create a poster design on Microsoft Publisher for advertisement portion of presentation.
Activities After Using the Computer
After using the computer, students will have the opportunity to share presentations. Once presentations are displayed, the class will add details in their interactive notebook of details discovered through the project. Then discussion will lead students into new problems the colonists may face and how to solve them. (Ultimately leading to the next lesson in the unit.)
After the class has done minimal library work, the class will be split up into five groups. 1 & 2) Library resources to gather more supplies. 3) Rough draft of advertisement and charters. 4 & 5) Computer use for final drafts. Each group will have 10-20 minutes at each station. (To make research more accessible, the teacher should have 4-5 sites ready available for research.)
Students will be assessed by means of:
Included in the assessment: